Daily Missions¶
Daily Missions are the primary way for players to earn Honor Points and Ethea.
- Source File:
server_configs/tycoon/plugins/Skript/scripts/dailymission.sk - Command:
/dm,/dailymission - Reset Time: 22:00 WIB (Daily)
Mission Structure¶
Each player receives 5 missions per day, categorized by difficulty.
| Tier | Count | Reward (per mission) | Color |
|---|---|---|---|
| Easy | 2 | 200 Honor + 20 Ethea | Green (&a) |
| Normal | 2 | 400 Honor + 40 Ethea | Yellow (&e) |
| Hard | 1 | 600 Honor + 60 Ethea | Orange (&6) |
Mission Types¶
Missions differ by difficulty but generally fall into these categories:
1. Economy¶
- Sell Drops: Sell
Xamount of generator drops via/sell. - Auction House: Sell
Xitems on/ah(must be purchased by another player).
2. Generator Activities¶
- Upgrade: Upgrade any generator
Xtimes. - Break: Break
Xblocks from Cobble/Stone/Basalt generators.
3. Gathering (Planets)¶
Performed in the /planets world:
- Mining: Break Ores.
- Foraging: Break Wood.
- Digging: Break Soil.
- Farming: Break Crops.
4. Adventure (AfterEarth)¶
Performed in the /AfterEarth world:
- Slayer: Kill Mobs.
- Mining: Mine Coal/Iron Ore.
5. Fishing¶
- Catch
Xfish anywhere.
Refresh Mechanics¶
Automatic Reset¶
Missions reset automatically every day at 22:00 WIB.
Manual Refresh (Prestige)¶
Players can force a refresh via the GUI clock icon, but it has steep costs: - Cost: 400 Vote Points - Requirement: Tycoon Level 50+ - Penalty: Resets Tycoon Level/XP to 0 (Prestige mechanic)
Technical Details¶
- Mission Storage:
{dmd_player::%uuid%::startedList::*} - Progress:
{dmd_player::%uuid%::started::%mission_id%::progress}(-1 = completed) - Bossbar: Displays progress when performing actions (e.g., breaking blocks).