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Velocity Proxy

The Velocity proxy handles all incoming connections and routes players to appropriate backend servers.

Configuration

Config file: server_configs/proxy/velocity.toml

Key Settings

Setting Value Description
bind 0.0.0.0:25565 Listen address
online-mode false Handled by auth plugin
player-info-forwarding-mode bungeeguard Secure forwarding

Server List

[servers]
Lobby-1 = "<lobby1-ip>:<port>"
Lobby-2 = "<lobby2-ip>:<port>"
Limbo = "<limbo-ip>:<port>"
Survival = "<survival-ip>:<port>"
Tycoon = "<tycoon-ip>:<port>"
Creative = "<creative-ip>:<port>"
Quake = "<quake-ip>:<port>"

# Try order for new connections
try = ["Lobby-1", "Lobby-2", "Limbo"]

Plugins

Plugin Purpose
LuckPerms Permissions (network-wide)
LibertyBans Bans/mutes (network-wide)
Geyser Bedrock Edition support
Floodgate Bedrock player data
LibreLogin Authentication
Sonar Anti-bot protection
BungeeGuard Forwarding security

Player Routing

graph LR
    Player --> Proxy
    Proxy -->|New connection| Lobby1[Lobby-1]
    Proxy -->|Lobby-1 full| Lobby2[Lobby-2]
    Proxy -->|Both full| Limbo

    Lobby1 -->|/server command| GameServer[Target Server]

Maintenance

Restart Procedure

  1. Announce maintenance in Discord
  2. Set server to maintenance mode
  3. Wait for players to disconnect
  4. Restart proxy
  5. Verify all backends are connected

Adding New Server

  1. Add server to velocity.toml under [servers]
  2. Add to try list if it should be a fallback
  3. Reload proxy: /velocity reload